In fact, I was smiling for a while afterwards, it’s really left quite an impression. Short, because I finished it in just over an hour and sweet because I spent the entire time smiling. Dreams play a major role in Tengami, which tasks players with helping a lone man recover those he has lost.Tengami is one of those games that can be described as short and sweet. Taking the form of Japanese cherry blossoms, these dreams are obtained after each of the game’s levels have been completed, also continuing its pervasive Japanese influence by rewarding players with a haiku at the discovery of each flower that helps to explain the character’s journey.Įssentially a point-and-click adventure, a majority of the time spent with Tengami involves guiding the character along a 2D plane, manipulating its pop-up book world by using touch controls to fold and unfold specific parts of the environment. This control worked well on a touch screen (it’s unclear as to how well they’ll work once Tengami is eventually ported over to Mac, PC, and Wii U) but it also plays a major role in one of Tengami’s flaws: puzzle solving. Figuring out the puzzles in Tengami is an often harrowing task, as environmental cues and deductive reasoning play little role in solutions, and there’s a lack of continuous logic to the puzzles that allows players to follow any consistent theme that might lead them to possible answers. Because of this, many of Tengami’s puzzles devolve into frustrating bouts of trial-and-error that offer up little satisfaction once solved.Players guide a silent, nameless protagonist as he wanders across gurgling rivers and moonlit mountains to restore fallen cherry blossoms to a barren tree. "Tengami" serves as an interactive pop-up book. Players can flatten hills, unfurl bridges and raise staircases with a swipe of their finger. #Tengami review how to#Īt the end of each stage, the scene flattens over itself like the turning of a page, giving way to the next chapter.įiguring out how to manipulate the environment in order to reach the ethereal swirls of light that act as beacons is the story's primary challenge. None of these puzzles is particularly difficult, though there are enough moments of pause to make them all rewarding. Gamers have been conditioned to face such challenges head on, but in "Tengami" the most productive response to hitting a wall is to explore elsewhere and allow the solution to present itself naturally. It's a ponderous - or perhaps plodding, in the eyes of those less charitable - sort of adventure that demands a break from our predisposition toward action and accomplishment. Three vehicle crash in Stratford closes lane on Route 15.ĭEEP: Two CT state parks close after reaching capacity Sunday.Residents question leaders on Easton Village Store contamination.Hartford police: Woman killed on Colonial Street was ‘isolated incident’.‘Catastrophic’ Middletown water main break a ‘wake-up call,’ mayor says.ĬT essential workers can apply for pandemic bonuses worth up to $1,000.The man moves with a slow, deliberate gait when players double-tab the screen to set a waypoint, accompanied by soothing, delicate music.New Haven police: West Haven man, 19, shot on Dixwell Avenue.The pacing will certainly put off some gamers, but "Tengami" makes a conscious effort to keep players focused on every minor detail. A wolf's lonesome howl, the reverberations of a struck bell and the soft murmur of a distant waterfall all serve as calls to mindfulness of the player's surroundings. Nyamyam deserves praise for creating such a magical world however, the visit doesn't last long at all. The entire game can be completed in just a couple of hours, and the ease of each puzzle sometimes creates the feeling that the player is watching the story rather than driving it. Shortcomings and all, "Tengami" feels like an important accomplishment. The player may leave wishing for more content or a greater challenge, but it's impossible to deny the sense of gratification and peace that accompany Nyamyam's unique style.
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